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Published Games

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BakenBreak

Play as Alex the Baker and fight through three worlds to recover stolen recipes. Bake unique weapons, battle enemy waves, and explore procedurally generated rooms in a fast-paced roguelike.

  • Roguelike with 3 worlds and room-based enemy waves

  • 5+ enemy types per world, plus bosses

  • Weapon crafting with 5 unique effects

  • Combo system for light/heavy attacks

  • Inventory and crafting system

  • Controller & keyboard support (new Input System)

  • 3D top-down gameplay with clear visuals and feedback

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Battle Mage

2D pixel art arena game. Defeat 30 waves using elemental abilities, pick upgrades after each wave, and face a final boss. Includes permanent progression and original pixel art.

  • 4 upgradeable elemental abilities

  • Wave-based combat with 5 enemy types

  • Upgrade cards after each wave

  • Passive effects (e.g. lightning strikes)

  • Currency for permanent upgrades

  • Custom-made pixel art and cutscenes

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Smart Trio

A vertical 2D mobile game featuring three fast-paced mini-games.

Pull-and-shoot ball game: bounce into a cup using realistic ricochets
Fast-reaction number game: tap the highest or lowest number quickly
Simple math challenge: solve for the missing value (e.g., 1 + ? = 5)

Canvas-based UI with menu, options (SFX/music sliders), pause, and login screen
Login required to track high scores across sessions

Designed for quick reflexes, light logic, and casual fun on the go.

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Space Plant

Spaceplant is a 2D pixel art platformer with 8 levels and a final boss. Navigate a space station, fight plant-based enemies, and platform your way to escape.

  • Tight jump & shoot controls

  • Handcrafted levels with increasing challenge

  • Varied plant enemies and boss fight

  • Consistent custom pixel art style

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Castle Defenders

A local 1v1 turn-based artillery game where players fire physics-based cannonballs to destroy each other's castles.

  • Destruction via Rigidbody-based falling blocks

  • Health tied to blocks hitting the ground

  • Three cannonball types: standard, explosive, growing

  • Turn-based controls with shared input

  • Same projectile options each round for strategic play

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Default Capsule

Default Capsule is a quirky 1v1 party game where two players share a controller to battle as customized capsules. Gameplay takes place in a 3D world on a 2D axis, with fast-paced, local multiplayer action.

  • Shared controller input (left/right side)

  • Capsule customization with colors and accessories

  • Weapon pickups and chaotic duels

  • Custom-made sound effects for a unique feel

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2D Space Shooter

PROJECT SUMMARY

Fast-paced 2D space shooter with wave-based enemies, power-ups, and a dynamic boss fight. The game combines strategic resource management with responsive controls and escalating difficulty.

Solo-developed (Code & Design)

  • 6 power-ups, 4 enemy types, final boss

  • Wave-based progression with increasing difficulty

  • Ammo system & damage feedback (screen shake)

  • Playable in browser (WebGL)

Galaxy Shooter

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Cinematic Space Pilot

Fly a spaceship with fluid 2D controls and switchable camera views. Includes cutscenes, cinematic camera transitions, and immersive audio for a dynamic arcade-style experience.

  • Smooth 2D movement with speed modes

  • Cockpit & third-person views

  • Cinematic mode after idle time

  • Event-triggered cutscenes with VFX

  • Audio synced with gameplay & scenes

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Patrick Kienzler © 2025 - All Rights Reserved

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