
Published Games

BakenBreak


Play as Alex the Baker and fight through three worlds to recover stolen recipes. Bake unique weapons, battle enemy waves, and explore procedurally generated rooms in a fast-paced roguelike.
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Roguelike with 3 worlds and room-based enemy waves
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5+ enemy types per world, plus bosses
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Weapon crafting with 5 unique effects
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Combo system for light/heavy attacks
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Inventory and crafting system
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Controller & keyboard support (new Input System)
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3D top-down gameplay with clear visuals and feedback


Battle Mage


2D pixel art arena game. Defeat 30 waves using elemental abilities, pick upgrades after each wave, and face a final boss. Includes permanent progression and original pixel art.
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4 upgradeable elemental abilities
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Wave-based combat with 5 enemy types
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Upgrade cards after each wave
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Passive effects (e.g. lightning strikes)
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Currency for permanent upgrades
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Custom-made pixel art and cutscenes


Smart Trio



A vertical 2D mobile game featuring three fast-paced mini-games.
• Pull-and-shoot ball game: bounce into a cup using realistic ricochets
• Fast-reaction number game: tap the highest or lowest number quickly
• Simple math challenge: solve for the missing value (e.g., 1 + ? = 5)
• Canvas-based UI with menu, options (SFX/music sliders), pause, and login screen
• Login required to track high scores across sessions
Designed for quick reflexes, light logic, and casual fun on the go.


Space Plant
Spaceplant is a 2D pixel art platformer with 8 levels and a final boss. Navigate a space station, fight plant-based enemies, and platform your way to escape.
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Tight jump & shoot controls
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Handcrafted levels with increasing challenge
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Varied plant enemies and boss fight
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Consistent custom pixel art style




Castle Defenders


A local 1v1 turn-based artillery game where players fire physics-based cannonballs to destroy each other's castles.
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Destruction via Rigidbody-based falling blocks
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Health tied to blocks hitting the ground
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Three cannonball types: standard, explosive, growing
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Turn-based controls with shared input
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Same projectile options each round for strategic play



Default Capsule

Default Capsule is a quirky 1v1 party game where two players share a controller to battle as customized capsules. Gameplay takes place in a 3D world on a 2D axis, with fast-paced, local multiplayer action.
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Shared controller input (left/right side)
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Capsule customization with colors and accessories
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Weapon pickups and chaotic duels
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Custom-made sound effects for a unique feel





2D Space Shooter
PROJECT SUMMARY
Fast-paced 2D space shooter with wave-based enemies, power-ups, and a dynamic boss fight. The game combines strategic resource management with responsive controls and escalating difficulty.
Solo-developed (Code & Design)
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6 power-ups, 4 enemy types, final boss
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Wave-based progression with increasing difficulty
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Ammo system & damage feedback (screen shake)
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Playable in browser (WebGL)



Galaxy Shooter

Cinematic Space Pilot
Fly a spaceship with fluid 2D controls and switchable camera views. Includes cutscenes, cinematic camera transitions, and immersive audio for a dynamic arcade-style experience.
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Smooth 2D movement with speed modes
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Cockpit & third-person views
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Cinematic mode after idle time
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Event-triggered cutscenes with VFX
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Audio synced with gameplay & scenes
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